input.c3d2. Outer Cartesian Box Specs:
Xmin
Xmax
Ymin
Ymax
Zmin Zmax
-30.0
30.07
-30.0
30.03
.00001 29.01
//
... note that we're careful not to use any "perfect numbers" to avoid
accidentally
//
building degeneracies into the mesh
3. Starting Mesh Dimensions (# of nodes in
each dimension, inclusive):
# verts in
X
# verts in Y # verts in Z
7
7
2
//
....try to keep these "background grid" dimensions
//
small, so that you get good multigrid coarsening ratios...
4. Maximum Hex Cell Aspect Ratio (
Isotropic
= 1):
1
//
....flowCart has limited support for anisotropic cell division.
5. Minimum Number of cell refinements on
body
surface (auto = -1):
-1
6. Maximum Number of cell refinements:
7
//
...this is the number of refinement sweeps that "cubes" will perform
7. Num of bits of resolution assigned to
integer
coordinates (maximum = 21):
21
//
...dont mess with this unless you really know what you're doing
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** NOTES:
o add comments
after the
":" terminating each entry but before next line.
Additional
(blank) lines may be added with out messing up the parsing.
o User entries
in this
example are shown in Black, comments in pink and
fixed text in green. (Actually the parser just checks the input number
and the colen ":".)
#1: A
wetted surface triangulation with no internal geometry:
(usually
output from "intersect")
#4: max difference in
number of
refinements
of 2 directions. cell AR=2^N
#7: Leave this at "21".
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